The player then rolls the appropriate number of dice: each ‘5’ or ‘6’ is a Success each ‘2’, ‘3’ or ‘4’ is discarded, and each ‘1’ is a Misfortune. The number of Successes is then cross-referenced with the Challenge Level on the Task Resolution Table to get a result.īB=Bolloxed B=Blunder F=Failure PS=Partial Suc. The Judge may decide to give the roll Advantage due to some situational benefit in the character’s favor. A Rifle, for example gives Advantage during shooting tasks, good roads give Advantage to characters marching along them, and having an NPC owe the character a favor will give Advantage when trying to get them to do you a favor in return. The Judge might, instead, decide to give the roll Disadvantage in circumstances where external factors work against the action.
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